dikdirk

dikdirk

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#42 by Citizen RayChua - 5/21/2003 4:47:38 AM Brad,If the metaverse becomes too much of a pain to manage, would suggest Stardock remove the scoring aspect of it but leave the game records (version, morality, galaxy size, difficulty, victory type) for our reference. You can also play the Galciv Game of the Month, if you want to compare your skills against other players ;p http://www.galciv.com/forum.asp?BID=GF&ID=59314#61694

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maximilian1978 and shadovv: I haven't got any problems looking at the galciv.reallyrules site (maybe it was temporary). Are there any other people with problems. If so, I can try to locate an other host for the website. For information and the savegame, you can also visit: http://apolyton.net/forums/showthread.php?s=&threadid=85972 Good luck!

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there were a few parallels and a few places where we were opposites. hope you enjoy reading my aar. the format is similar since i copied some html from the gotm site to format my text. I loved your AAR! It was a lot of fun to read what we did different. We both colonized a lot of the same start, but I had a rough time because I chose the 'other' path.

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"When you say "into story", what do you mean? A short current game intro story, or just something galciv themed? I'd be willing to give writing one a go.... or to proofread anything that anyone else writes." Starvald: something like: http://galciv.reallyrules.com/may2003.htm would be cool for players new to the GOTM challenge. That way they get a feeling for the game that hopefully interests them enough to give it a try. It might be the easiest if the one who

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Ok, if you want me to do it, I can write a small intro story and put it on the website, and include the savegame. I can also make a savegame if you have some cool ideas about the specifications: large galaxy, masochistic etc. (what kind of setup for the humans, what kind of stars).

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"As for using the standard game score, or a Metaverse one (or the other ones), well why not?" Indeed. We could also just use that scoring method (instead of the 'least number of turns'). I still think that there should be 'winners' for every victory condition. And for the masochistic challenge: If you make a savegame, I am willing to give it a try. But I doubt how many turns I will last :D . Could you also make a nice 'intro story' to put on the website?

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" pretty much strip everything off of it except the OS and choice apps because they come so poorly configured even from a giant like Dell." I even strip the OS and reïnstall it. I am too much of a tweaker for that. Good luck Nebuchad. If you have an NVIDIA graphics card (gforce etc) you might alswo want to install the latest DETONATOR drivers for your card. www.nvidia.com (search for drivers and specifiy your system)

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I can give you a link to my AAR :D But I am not sure if I should post it here.... it might give people an 'unfair advantage'. What kind of game should we create for next month? I would suggest a medium or large map with a little bit higher difficulty. It would be fun to put in a nice challenge, so maybe an assignment to play a 'good trading civilization' which never goes to war unless being attacked. OR you play a horde of warmongering beasts who will never ever surrender/ pay tribute

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Actually I would recommed a small map with AI set to the easiest setting. You might also want to go for a 'good' alignment. This way you can get a feeling for the game, and meet the AI players quick so you get to know how they react.

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