ehm... >:( :)
Snuis
You can set a constructor to guard by pressing 'g'.
[quote]The million dollar question - Why was Code Monkey's scores recalculated?[/quote] T-Man in the metaverse submission problems thread: 'I am going to zero out the updated flags for all 1.044000 games so if you want you can update them with 1.05 and get a more accurate score. Now i'm tempted to find out if i still have a saved game from my only 1.044 win (Score, leader of the points :))
Thanks Peter Harris. I enjoyed that :).
Worst maso wins :). Norin: 4/4/2003 (1.012000) Morality: Chaotic Good Galaxy Size: Tiny Difficulty: Masochistic Win / Lost: Win: Military Conquest 36 :CONGRAT:
My vote is for the Staffa/Ralegh system. Guess that makes me hardcore. How about making a seperate hardcore metaverse with rules as proposed. I still have no idea what the silent majority of players would like to see (if anything). I like alexti's proposal of displaying the month/year of victory on the metaverse. On starting positions: I used to be a supporter of weighing starting position into the score. Not anymore. Mostly because i fear it won't be implement
Metaverse ranking: 0. Grats fogman444 :CONGRAT: .
An easier way to fill a colonyship with 200 people from a planet with 10000 inhabitants. Now you have to click 200 times :notsure: .
Just a reminder to look at the AI's behaviour when being declared war upon (not attacking the next turn, all defenders leaving orbit and just sitting there).
Move one of your autopiloted ships manually. That will trigger the autopilots to run. Clumsy method, but i got used to it more or less. I think the find ship button should make your autopilots move.
Just came home from a medium trip on my Harley Spacidson. At the motel halfway Skowbo i met this Torian girl. She was addicted to anomalies and talked with a soft voice about the worms on Iversonia ("They can smell your thoughts") and her paranoid Alexian friend (who made it into the metaverse top 25, "But i still love him"). After we mapped each other's brain waves (she was Incredible) and became very close she asked if i wanted to join the Purple Quouncil (The PQ offers advice to terrorstars
Yes, you are right. You start in a research lab on Skowbo IV with a bag full of AMM's and your goal is to kill Lord Kona, who is lost in the virtual reality modules on Iversona II. :sniff!:
Ummm..... (Edit to add some substance) Nice read :). Possible reason: It was mentioned some time ago that diplomatic relations cool if you have warships in the sectors of the AI (never would have figured that out myself). I never paid too much attention but it may be possible that a roaming surveyship caused negative effects. I quite like the unpredictability of the AI :). [Message Edited]
1D phasing is a strange tech too. It seems to me that in every game the Drengin get the tech at some point in time (without having instant communication).
'Noone interested?' Sure, of course i'll try it. Without much hope of beating the AI though :notsure: .
Thanks, no, it's not a bug, it's a feature :). I thought it might be removed, but i'm glad to hear it isn't. At least some chance to catch up. I just played my 4th 1.04 game, dropped from incredible to intelligent, but i just gave up halfway each game. I'm too far behind technologically and i see no way to catch up with the AI not even giving 1D phasing for aphrodisiac, although i might still win military. Maybe i'm stuck in my old playstyle, maybe i'm just a bit tired with the game
Did anyone experience the AI random trade offer in 1.04? Like offering dreadnought for sensors? All they did in my 1.04 games was offering photons and drones.
Well Frogboy, i just handed the Drengin (they had very little planets, were neutral to me) Battleship tech on a crippling 1.04 game to see what i could get from them. I wanted at least Large Scale Building to get on researching Dreadnaught tech. They wouldn't even trade LSB + Sensors for Battleship tech. (I still traded Battle for LSB though :), so i suppose they were right to refuse me anything else). But it feels a bit lonesome, me against an AI universe, whereas before the patch there was a
Ouch RayChua :notsure: . Looks like only you and Staffa have been recalced so far. :) Ellestar. Although it will be much more enjoyable doing quick tiny's than milking slow gigantics.
Well done getting Aphro on masochistic in 1.04. I just tried some masochistic games. First one: Arceans develop Aphrodisiac in april 2179. Second one: Also Arceans, january 2179. Pretty hard to beat :) . I'm stepping down to crippling again (especially since i seem to be unable to play without +2 speed anymore, which i think is a shame).
Tech wins still seem to score significantly better then cultural/military :( .
Thanks for the progressquestlink :) I'm already hooked. Can't believe i never saw it mentioned before somewhere.
Interesting read Markissimo41. Now what to try next?
I don't care about others abusing or scoremilking. Like Coffeedragon i just want the scores to reflect the effort a bit more. I don't think i've seen Frogboy mentioning this issue. And i'd like to know if it's an issue at all. Some questions for Frogboy: - Why do techwins score most points? - Is it intentional that a gigantic simple win scores more points than a small masochistic?
Whoa! That is very fast Staffa. Did you start invading with battlecruisers/transports?