I want a mouse with extra buttons (so I can program one to double click). I bought a "refurbished" MS Intellimouse 3. I could program the extra buttons great but the scroller didn't work. Trying to get a replacement.
brycej
When you start out, look at the mini-map and see whether you have a good position. If not, you can hit Ctrl-N and get a new map. If you start boxed in, you will be in bad shape. If you want to cheat a bit, keep hitting Ctrl-N until you get another star with one or two decent inhabitable planets. This may take a while to get such a combination.
I can't for the life of me see why Atari is so hard nosed about the MOM franchise. They may be just as stinky about MOO though I suspect MOO3 was a financial bust. I would love Stardock to do either and call it what you want.
Ever tried F2? Press the F2 key while on the galaxy map, and a little tool should pop-up that lists all the planets. It's got: Mine, Foriegn, Unowned and All as categories. Yes, that just brings up the planet/colony list which was what I was talking about. The planet list does not show what type of planet it is (automatically inhabitable, aquatic, radioactive, etc.). This is particularly unhelpful for the unowned planet list. You have to cl
Under DL, obviously all the unowned planets that usable squares could be inhabited. Normally I would have them sorted based on the number of squares available. Under DA, when you do this listing, it lists all of the unowned planets but obviously you can't inhabit most of them unless you have the techs. Some don't need techs. The only way to find out from this list is to click on them and then you find out whether they need aquatic, radioactive, etc. tech.
I already mentioned that I am not in love with the new planet types. Shouldn't the "unowned" planet list show what type of planet it is? Is there a way to do it? I know there are a number of sort options. As far as I know, when you look at the unowned planet list, you have to click on it to see what type it is.
I don't like the new planet types either. I think they should be an option. Or I would like to see a mod that either does away with them or makes them easier to get (cheaper techs). I like the asteroids though. Everyone is different.
Yes, that helps some. I still would like to build planet improvements without double clicking (or clicking on the improvement and then build). Build should be the default. I am also looking for a mouse that can double click with one click. Surely, someone has come up with that one. Some old three button mouses (before the scroll wheel) had that option for the middle button. How about clicking the scroll wheel?
I am developing rsi in both wrists as a result of these two games: DL and DA. I would like to double click less. Are there mice that have a single button that double clicks. I know there are mice with multiple buttons. I saw a Japanese Buffalo mouse that has a special red button next to the scroll wheel that causes a double click. I don't think it is sold in the US. Can any of the extra button mice be programmed to do double clicks? I think there would also be a n
Alpha Centauri and its expansion were great games (but just one planet). Some people thought that it was a little too green oriented and the techs were not transparent. But it a 4x Civ in space. I wish Sid would get his rear in gear and do a follow-up instead of Railroad XXXX. BTW his next game is Sid Meier's Sid Meier. Then his next is...
Playing my first DA game on a huge galaxy. Maybe I am wrong but it seems like even with techs set initially at their fastest, it takes longer to get good techs. Harder to get money--particularly since the anomalies tend to give less money. I haven't seen a 2500bc anomaly yet but a bunch of 100 bc ones. Also I was surprised when I researched my first non-regular planets--aquatic, I still only had part of the pie. I had half researched it and it would take a lon
I am just playing DA for the first time and I chose neutral. I was unhappy that I didn't automatically get my 3 extra squares. What special techs do you need to terraform them to usable tiles?
Ok. But the default should have been different.
Is there a reason for this option (other than causing me to wonder for an hour what was going on)? With this option, there is barely any difference between "upgrade" and the "new" options (other than leaving the hull)?
BTW I know about the top right icons where you can show functional and non-functional components.
I am updated to the latest DA, DL through Stardock. When in shipbuilding, if I look at existing ships, I see no functional components -- like 0/60. If I build a new ship, save it, and then look at upgrade, there are no component parts. The hull is there but empty. Also, I have noticed that sometimes when I am moving a ship just one space (with more movement to go), I jump back to a ship already moved. This keeps happening unless I restart the game.
In DL it does appear to be random. And you can get higher techs before the supposedly necessary lower ones. You may bet industrial sector (or centers) before factories or advanced factories.
I would like queues that could be saved and loaded for planetary improvements. Perhaps there could be standard queue of improvements that could be selected from the governors.
There are substantial differences in the game. One of the biggest is that in DA many planets are not inhabitable until you get later techs. Some may prefer the simpler method in DL. Some may like to play both ways.
I love the original game and I think I will like DA. I still want to play both. The thing that drives me crazy with DL is getting stuck with planet improvements that I don't want after taking over another planet--particularly with factory improvements. I think we should be given a chance to reject them. I have to delete them on every planet and it is giving me carpal tunnel problems--literally. I know this gets fixed in DA, I guess. But I would still like this fixed in D
I would like a new video card too. I have an HP P4 3.2 with 1 gig mem but an old Radeon X300 card (PCI-express). But many of the cards require a lot of power But my HP power supply is 300 watts and even though it is an ATX, I am told that the screw holes won't line up with replacement power supplies. I am not much into modding my computer. Many of the video cards claim they want 400 watts total. Some have no information. Not sure whether to take a chance with an upgraded vi
I have found wacky planets where some are trying to upgrade to enhanced planets and some to industrial sectors. Maybe I "stole" the latter first. Doesn't make sense. I wish Stardock would fix some of these problems. But I am sure they are focusing themselves and us on DA.
Republic and Democracy helps the economy. What about Star Federation?
There are several problems with upgraded factories: One is if you don't build them, you get stuck with them when you conquer AI planets and then it takes half an hour to get rid of them or your economy goes into the dumper. Then it happens again and again (factories, upgraded, industrial sectors, etc.) The other problem is mid-game when you colonize a neutral planet. If you have upgraded factories, they take too long to build from scratch. I guess DA solves some of these pro
I noticed there is now a version 1.5 for the original GC2. I think I noticed someone saying it was necessary to play the expansion DA. Is that right?