I don't use rally points at all. I find clicking directly on the minimap is far faster. It doesn't get your ship exactly where it needs to go, but typically it's close enough.
vincible
[quote]I find I always build Fusion there ASAP to be able to build Manufacturing Capital and Mfg Center [/quote] I usually don't have the tech for Fusion when I want to start on Manufacturing Capital. Though now that you mention it I might want to try getting it. I usually end up putting the econ capital on the second best production world, to use up excess production when I still want to build wonders/TGs on the primary planet but other planets are reaching the end of their qu
[quote]He explained the evils that I had done and told me the price I would pay were I to continue. He then explained the rewards I would receive were I to follow the path of the Light. I gave up on my old ways, I decided to champion the cause of Good and to walk in the path of Light. My vision was then restored and I am now questing for Good in the metaverse![/quote] So are you actually "good" if you do good out of self-interest? ;) [Message Edited]
Catchup. The AIs are all dumb--after all, it was humanity invented the hyperdrive! However they've had a head start of hundreds of thousands of years on humanity, so they all start with a big tech lead and a big lead in colonization as well.
I may give star chamber a try when I get back. Problem is I have a really big general exam at the end of January which will probably suck up most of my free time. If I'm playing for speed I finish a Large game in 3-3.5 hours. I don't remember the ending date. Typically the milking stage is less than half an hour.
As far as cash goes, the only restrictions seem to be in the early game. People have had millions of BCs in the late game and submitted successfully. This doesn't seem to be your problem though. If your game was anomalous it would say so.
Somebody set them up the bomb! Take off every Zig! For great justice!
No Galciv for me for at least a week and a half. I'll be visiting my parents in San Francisco. I'll probably still check in on the forum on occasion though. Hopefully by the time I get back the major bugs in Altarian prophecy will have been fixed, or at least isolated. [Message Edited]
[quote]im pretty sure when two races go to war and a race is allied with both, it sides with the race being attacked.[/quote] If that's true, you could provoke a war by destabilization or parking your ships in the enemy's territory. They declare war on you, and your ally declares war on them.
Quite sure :) I checked right after submitting my game. I'm willing to share the glory if someone else has a convincing claim though ;) That game was crazy. This was with luck +100. As soon as 2191 started, I began getting a whole slew of rangers. I think it was eight. They stopped coming in 2195 or so. I also got the Dread Lords and more morality events than usual. My next game will be with a very large Creativity score.
Post #1000 is mine!
I'll take post #1000 as well!
Hmm... while I'm at it...
I just finished our 1000th game!
Altarian Prophecy is up! Maybe I will find time to play tonight... I'll try anyway.
As I understand it, it's not exploitation of minor races per se. Cari has said on the forum that exceeding a certain amount of money in your treasury before a certain date is a common cause of anomalous scores. What exactly that money quantity and date are have not been announced.
LDiCesare, I take it that you don't use auto-survey?
I'm ten years into my game with +100% luck. So far nothing "lucky" has happened, but I've gotten a LOT of random morality events. I probably won't have time to finish this game until the weekend, though, so someone else is going to get game #1000. I think my next game will be with a large creativity bonus. [Message Edited]
Two more battles until 1000!
Just wrapped up my game with the PQ +15% pick. It seems that an alignment of 31 is evil. So "neutral" is at most 35-50 and maybe even 40-50.
[quote]The result is I have to do a few hundred clicks to get the amount I want.[/quote] If you've got a mouse wheel you can use that to save you some time. Of course typing a number in would be even better but this might help you in the meantime. [quote]one remaining I-Leage planet kept flipping my planets[/quote] The I-league gets defections from planets with low morale, from anywhere on the map. It is NOT culture flipping.
Select it and press "A". It will only auto-survey if there are anomalies on the map that haven't been found. If there aren't any, it will just sit there until anomalies are found (either by ships uncovering the fog of war, or through new anomalies appearing).
I'm pretty sure Matthew Downie is correct. [Message Edited]
It depends. You can often get a fairly long conflict started.
[quote]I think the better starting move would be set tax rate to highest level I get 100% moral.[/quote] Yes, this is in my opinion the best strategy. Don't let the taxes dip TOO low though--at some point the benefits of additional population growth aren't worth it. I think 35-40% is a good long-term level.