Ugleb

Ugleb

Joined Member # 705439
0 Posts 28 Replies 8,790 Reputation

Im not saying MOO3 was bad (i never tried it) but In the sort of government the US is The Majority Rules Unfourtiuntly That system is full of inherint Bugs But i don't think theres a punishment that bad in the US even though its Corupt maybe China NOT EVEN THE SOVIET UNION WOULD DO THAT! (now they would beat the living crap out of you but not that...) <br

84 Replies 254,509 Views

So....its a computer AI telling you the move it would make next if it was playing instead of you? /me resists urge to have his advisor executed I can see it now....

5 Replies 6,167 Views

I like the turn bug. I think it definitely needs to be in the final version of the game. (Just kidding; I haven't even played the beta yet.) /me shoots PJ_ for even suggesting the accursed turn bug might live for another build

54 Replies 43,879 Views

The whole MOO3 thing and the general shittyness of modern games can be 100% blamed on companies like Atari, EA, etc. Dont sell out to them, ever. I'm sure you know that though, heh. If they did sell out I doubt we'd ever see a GC3! Edit - actually we would, it would have a real

84 Replies 254,509 Views

Interesting comments although I wouldn't agree. Master of Orion and Gal Civ are definitely the same genre. Both are a sci-fi reinterpretation of Civilisation. Alpha Centauri is Sid Meir's 'space edition' of Civilisation so thats where the parralels come from. They're all the same genre, the differences come in focus and ofc implementation. Moo1 was closer to Gal Civ than Moo2 as the focus was more on galactic strategy rather than military tactics. I think its perfectly reasonable to compar

49 Replies 42,756 Views

Shannanigins! MoO 1/2 both allowed you to win peacefully, go conqueror, or go xenocidal. Or any combo of the three. How you played was up to you. Once sensor tech advanced, you knew where the enemy was headed. You had to keep a mobile defense force, ready to deploy where the enemy was headed. However, sucking up all the ships coming off the line to meet that

24 Replies 36,711 Views

As Astax says, its down to micromanagement. Individually ordering all your tiny hull craft home (unless they happen to be in fleets already), individuallty refitting, individually assigning new orders as they come out of refit.....headache. In this system the game does it for you so you don't have to worry about it. As for a realism point of view, imagine the logistic support fleet going on behind the scenes moving between ships. Mobile and temporary 'battlefield' repair bases doub

73 Replies 55,552 Views

As one of stardocks products is 'multiplicity' for dual monitor systems, I imagine GC2 will work with 2 monitors.

13 Replies 11,829 Views

You probably missed the above section of my post, Ugleb. I ordered GalCiv I when there was nothing available to download under my GalCiv II Pre-Order. Selective quoting creates confusion. Nooo.....I still think you pre-ordered after the beta3 access was closed. Ah. You bought

32 Replies 40,431 Views