gherardo

gherardo

Joined Member # 178670
2 Posts 6 Replies 8,300 Reputation

In the OS/2 version each attack was counted as one move. Now it's free. Is this intended? In my opinion, this lessens the value of speed. I mean, if your ship has 10 moves, you can (in OS/2) attack 10 ships at most (all surrounding you ;) ). Now with 1 move you can attack an unlimited number of surrounding ships. The old way had a meaning so that one powerfull ship could not wipe a sector full of minor warships or transports in one turn. What's best? :notsure: <br

9 Replies 286 Views

I'd like to know how many would support to promote Lucky Jack to the next level. He should be the first Captain. He has been always present, testing, helping, moderating, accurate, and so on. Let me know. ;)

0 Replies 137 Views

I'll send you mine. It hangs. Debug Message: ******* Starting Game Shell ******* Debug Message: Going Fullscreen Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f Debug Message: Now Fullscreen Debug Message: Shell initialization complete Debug Message: ***** Initializing Game ***** Debug Message: Timer Frequency is 0 369e99 Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11 <b

6 Replies 225 Views

This is a repeatable crash. It happens when in this game I deorbit a defender and attach a transport located in the tile where it usually deorbit ships (at the bottom of the planet). This is the debug.err Debug Message: ******* Starting Game Shell ******* Debug Message: Going Fullscreen Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f Debug Message: Now Fullscreen Debug Message: Shell initialization complete Debug Message: ***** Initial

11 Replies 367 Views

Ok, this is the first beta that tie me down to the keyboard :) Few comments/bugs: - colors in the minimaps are unreadable. Black as background is terrible for blu... Zooming improves but... - ships/planets listing: we need another way to sort them. Bottom line: less graphics, more lines, more infos, sorting available. I suppose were not intended for 1Z - UP: how can I call for a summit? how often is automatic? how many issues did you input? - sound got off at midgame -

3 Replies 114 Views

I like ranges. Currently you get more range too quickly but this is to test it. Steevo, Titan, go back to other treads about ranges and see why I support ranges. Brad, just one "bug". I've traded ships and got them out of my range. At first I couldn't move them. Then I autorouted in range and it worked. Don't know the logical solution... :( think about it ;) Also, what are the techs to increase ranges? No text added for it. Why not to include added ranges in the

19 Replies 297 Views

Pat, with .84 the loader gives me the "13 Type mismatch " error :( If I load drengin.exe directly it works (not mentioning SDS0004). Let me know when you have a fixed loader-drengin after .86 I'll stick with .84 for now.

46 Replies 806 Views