Lucky_Jack

Lucky_Jack

Joined Member # 180465
26 Posts 680 Replies 1,866 Reputation

[quote who="BuckGodot" reply="8" id="3534903"] FWIW the comparable lists in GC II were in fact restricted to planets one had discovered. [e digicons]:)[/e] [/quote] True. I forgot about that. It was very useful that it was presented that way. It made choosing a planet for a colony ship easier.

10 Replies 63,613 Views

[quote who="Island Dog" reply="13" id="3534702"] Save games can sometimes become corrupted, so whenever a new update comes along I tend to start a new game. They certainly might work, but I find it easier to start over to avoid any issues. [/quote] I also tend to start a new game after an update, especially during a Beta cycle, but now we are running into a problem with the updates being so automatic, now that GC is on Steam. It is getting a bit late in the

21 Replies 33,277 Views

This game is one of the first to be programmed to take advantage of 64 bit addressing, which is quite new to the game entertainment industry. This gives the game more room to keep track of objects in the game, which takes more CPU cycles to process. Add to that the tradition of GC using all of the processors available and GC3 will use more of the CPU resources than any other game. GC has also traditionally processed some of the AI functions during the human player's turn, which results in

7 Replies 11,019 Views

Something just doesn't look right with this upgrade window. Why are there over 125 entries for a "scout", all of them identical? You can see a snapshot at https://www.dropbox.com/s/6aevw0gvnllmwul/Screenshot%202015-04-01%2017.57.38%20upgrade%20window%20screwy.png?dl=0 I have submitted a ticket.

2 Replies 1,531 Views

While what you both say sounds possible, I think the terraforming techs should always work on all planets. After all, that is how it worked on GC1 & 2. If this is not the case, I am sure the devs will tell me so in their response to my ticket, and I will post that response here,.

9 Replies 36,203 Views

I was trying to add a usable tile in the planet screen with the Soil Enhancement project, but it failed to display any tiles for the project. Instead, it selected the tile that had the "colony capital" already built on it. It also failed to show the "soil enhancement" project as selected in the "available projects" list. A picture can be seen at https://ww

9 Replies 36,203 Views

I see you have listed tile types as "square" and "hex". I am now trying to remember if the main map tiles on GC-OS2 were the same as on GC1 (arranged horizontally). With that in mind, would it be reasonable to call the horizontal ones square and the diagonal ones diamonds? This would make GC-OS2 square, GC1 square, GC2 diamond, and GC3 hex. It is also a good view into how one aspect of the technology of 4X games has progressed over the last two decades.

36 Replies 209,421 Views

While this did happen on one of my battles, it doesn't always happen that way, and when one of my other ships gets selected the camera moves to that ship and the location of the battle is no longer apparent. Also, if there were two or more enemy (in this case, pirate) initiated battles the location of only the last battle would be shown. What we need is a log of what happened during the EOT processing.

2 Replies 1,680 Views

[quote who="Rhonin_the_wizard" reply="17" id="3527983"] Quoting artstsym, reply 16 I have (for the most part, moments of GC3 weakness) avoided playing the beta until my favorite parts of the game - custom races - are released. Am I to understand that this time of tribulation will soon be over? In other words, is this the n

20 Replies 123,365 Views