just hold out for now. Just watch the forums and when you see a patch mentioned you will only have to look at the response to see how things are. If a patch is released and people are whining excessively then wait until the next patch... Basically, I say give it a month (maybe less) for the connection issues to be worked out.
Daikaze
She is a capable PVE Demigod, but she really doesn't perform in the "Slaughter" map mode as she isn't really designed to fight other Demigods. I'm still trying out various builds, so I'll see if I can find something satisfying.
You take a loss for reselling those idols... Those idols which will probably die rather fast. Besides, it will be fixed evenntually and so it's not a tactic to really rely on. I'm surprised it wasn't fixed with "Patch 0."
When the "Fog of War" is turned off the buildings/structures/units all wind up with a wierd texture glitch. Basically, it looks like the fog texture applies itself to various things when the "Fog of War" is turned off.
At the end of the "Mist" line there is an ability that give Erebus a boost to evade, but it only seems to take place when he is in "Mist" form. This kind of defeats the purpose. Perhaps I'm wrong, but it seems like this is the case.
[quote who="ZealotTC" reply="18" id="2142396"]sorry but that is complete horseshit! the avarage user doesn't know what a NAT fascilitator is! we bought the game for you and that makes you responsible for it's state incl. network issues! If you bought a new car and discovered that the engine didn't work after half a day going back to dealer and having him say ohh that isn't part of the car but it sure impact aspects of the car to be sure, wouldn't you feel screwed over?[/quote
[quote who="HorseRadish" reply="5" id="2142220"] Quoting Zubaz, reply 4Skirmish? No Pantheon[/quote] The link says Skirmish...
I concur with the OP's statement. ;)
Day 0: Hooray it's the start of a new beginning... Except Gamestop customers started before me. Day 1: OMG! The world is ending... Fix it... Fix it... Fix it... Day 2: Why isn't it fixed yet? I want a refund... To be continued? Anyways, I found that every MP games I actually played was perfectly playable, with the exception of a fast speed setting game. The server overload resulted in "ghost" images of games that don't exist and it created a lot of confu
I think the perfect item for QoT can be found in the artifact store. It's called Stormbringer and it provides a boost to mana regen, it reduces cooldown of abilities, increases you mana pool, and gives you a mana leach trait. It does cost 17500 though. Usually I just stack a couple of helms and use the Orb.
I think you should contact [email protected] (I think that's the one). The problem right now is two-fold. The servers are overloaded due to early release and the multiplayer is suffering due to an oversight. If someone has issues connecting to a match they can be responsible for blocking other players from joining. Either contact a customer/sales support at Stardock or wait a short time for a fix.
I'd like to see the +gold ability at the end of Entourage replaced with something that gives the minions an ability (like Sedna's Yetis). By that level I just don't feel as much of a need for that extra boost in money.
[quote]Open changes her attack to a direct damage while close makes her do aoe damage, if I recall, since you didn't note that.[/quote] That actually means that "Open" is worse than I thought. The damage output was the same for both "Open" and "Closed" so if "Closed" does AOE and the same damage then "Open" is getting the short end.
Double-click will select units of that type; not very useful IMO. You can hit 'M' to select all of your minions, 'N' to select you "and" your minions, and then there is another key that regroups your minions... I can't remember the key. Yes, the pathing needs some work. The AI really has issues when trying to navigate around curves.
Queen of Thorns is a decent Demigod, but I feel she is lacking. I might be jumping the gun here, but, I think she needs a few adjustments. Compost : This ability should probably improve Ground Spikes rather than Uproot, and it'd be nice if it provided a small amount of health or mana. Overall this ability just needs to do more. Mulch : I'm not sure the damage dealing aspect is working... if it is then the radius needs to be larger
hopefully this is the right place... I can't seem to record any replays. There is a replays folder, but I don't know how to record/view replays at all. Perhaps this feature has not been implemented yet....
Not bad... I think that Uproot is a better starting ability as it will help you gain XP faster at the start of the game. Compost is another decent ability that will boost your minions, but unless you go for a damage build it probably isn't worth it. The nice part about Ground Spikes is that if you max both it and Branble Shield you get that special thorns buff. I'm still working on finding a QoT that is suitable for killing, but I haven't had much luck yet. Right now th
Always happens to me while I watch the "connection info" while attempting to connect to a custom match.
So far, so good. I'm enjoying the game, but I've begun to understand the posts about balance regarding generals. Perhaps I just need more practice with them, but it definitely seems that General v General is balanced and Assassin v Assassin is balanced; but General v Assassin needs some work.
Someone that can control / manipulate time would be cool. Haste buff, slow debuff, Teleport, AOE Slow (temporal bubble), etc.
[quote who="radiobabylon" reply="7" id="2138225"] i click "tournament" [/quote] Have you tried skirmish? If that fails to work then post your system specs.
You just buy the game and you can play it however much you want, for no additional fees.
Adjust settings and play on the smallest map. I actually think multiplayer will be less laggy in the end, as long as you aren't the host. Single player forces you to host the entire game, AI included.
Online is probably just overloaded right now. I'm guessing they will fix it soon enough.