satoru1

satoru1

Joined Last seen Member # 3245384
11 Posts 338 Replies 1,050 Reputation

Given the game would be in alpha a lot of the tools used by developer are usually REALLY rough and generally not suitable for 'general consumption'. They may involve complicated pipelines, or custom tools, or licensed tools that simply can't be made available to users. Or the tools are so utterly obtuse as to be unusable for most people. http://en.wikipedia.org/wiki/Frostbite_%28game_engine%29#D

16 Replies 37,898 Views

[quote who="Rhonin_the_wizard" reply="24" id="3437547"] Granted, it doesn't mention whether Steamworks is free or not. You guys could just ask Brad and he would probably tell you.[/quote] http://www.steampowered.com/steamworks/index.php [quote] It’s free: There’s no charge for bandwidth, updating, or activation of copies at retail or from third-party digital distributors.[/quote] It's free

35 Replies 50,076 Views

I'll have to try it out when I get home. Exciting :) From the Steam Community Hub it seems like people are getting decent performance even without mantle. Seems like this demo is a lot more optimized than what we were seeing in the previous videos? The demo never saw the game go higher than 30fps Of course now I have to wonder if I need to get a wretched AMD card.... ewww...

32 Replies 94,516 Views

[quote who="Lucky Jack" reply="19" id="3437397"] Quoting satoru1, reply 15Steamworks just makes the money part of that equation really attractive because it's free. Not exactly free. Or perhaps what part is free to whom is the real question. If Valve wasn't making money from it it would not exist. Of course, with what has been already said here and elsewhere, we all know that Valve gets a piece of each sale. That in itself says it is not free. <

35 Replies 50,076 Views

[quote who="Rudy_102" reply="56" id="3437203"]XPS L501X[/quote] Dell's are notorious for recycling product name year over year, and having a few billion possible combinations for every model. Having just the base model name is more or less like saying "I have a 300 series BMW". Which doesnt tell you the year, if its auto/manual, has AC or not, does it have the sport package, does it have Bluetooth, does it have custom rims, etc. Even the L501X can have varying specificatio

58 Replies 225,498 Views

[quote who="Morghul" reply="21" id="3437298"] Im not sure that cod is good expample, that game its a bad port and looks bad, so people could be shocked about its requirements. .[/quote] And agian the differnce between DX10/11 is not "OMG this looks so god damn amazing" it adds things like tessilation, which makes organic things look better, and adds other organic elements like water/fire. And a bunch fo pipeline benefits. But there's nothign fuctionally about DX11 that

80 Replies 189,765 Views

[quote who="Morghul" reply="18" id="3437287"] Why not dx11? (i think its ~4 years old). Im not a programmer, dont know anything about pros and cons dx11/10, but i checked the steam survery stats. Theres ~55% users of dx11 gpu+os, so it gives us about 30mln users ready to play dx11 games.. so why not dx11?[/quote] DX11 would more or less force users into Windows 7 or Window 8. And would require users to have an Nvidia GTS450 or AMD HD5000 or higher. This doesn&#

80 Replies 189,765 Views

[quote who="admiralWillyWilber" reply="13" id="3437195"] This is something I don't understand besides steam windows uses free programs like paint. If it's there you mysaswell use it/ I agree on that if steam gives it away they should use it. [/quote] Basically given that video games are increasing complex, and that players expect a certain 'baseline', it's basically common now for many game companies to use middleware for specific things. The idea

35 Replies 50,076 Views

FBX support seems to indicate we would be able to create and import our own custom ship models and animations? Or am I reading that wrong? The DX10 requirement isn't surprising. I mean it's not like you were going to support XP 64-bit :P The use of materials and reflections is interesting. But that woudl mean the lighting and particle systems to be pretty dynamic on teh main map as well. In any case sounds exciting :)

80 Replies 189,765 Views

[quote who="Lucky Jack" reply="6" id="3437079"] This reminds me of a question: NVidia has a program called GeForce Experience. It looks like (perhaps I am misunderstand this) they are teaming up with game producers to optimize their driver and the game's graphics settings for each user's PC. Anyone know more about this?[/quote] Note that the GeForce Experience is not similar to AMD's Mantle API. The GeForce Experience is just an

80 Replies 189,765 Views

Functionally it will be using Steam so you'll need 2 copies anyway. they dont seem to be implementing hotseat mode so you'd need 2 copies on steam to play anyway. Steam does all the matchmaking and "NAT punching" required to get online gaming working. If you want to do that kind of stuff yourself, it's kind of a pain in the behind. http://www.gaslampgames.com/2014/01/15/stickiness-and-networking/</

35 Replies 50,076 Views

I'm a tad ashamed to say I was an avid OS/2 fan but never played GalCiv1 on OS/2 (I'm pretty sure that's punishable by death) I also bet on BeOS and NeXT and other disastrous OS choices over the years. A glutton for punishment I suppose. I also had a Gravis Ultrasound back in the OS2 days too (I'm noticing a terrible pattern here...........)

81 Replies 317,017 Views

[quote who="DARCA1213" reply="19" id="3436805"] Oh forgot. what should I get for internet, and how should I dl the game?[/quote] If you're in America functionally your broadband choices are extremely limited. Whatever your town decided was 'ok' is pretty much what's available. And encumbent providers make damn sure no one else moves in on 'their territory' limiting your choices between A or A or A. Do some basic research as your opitons at best will be be

56 Replies 71,484 Views

Note that especially in America tehre is almost no 'unlimited' 4G data plans. "Unlimited" is code for "we are going to lie through our teeth to get you into a contract". For example T-Mobile is 'unlimited'. But after 5GB you get throttled into dial-up speeds as part of their 'Protective Measures'. <a href="http://www.t-mobile.com/Templates/Popup.aspx?PAsset=Ftr_Ftr_TermsAndConditions&print=true&cm_sp=TERMS%20AND%20CONDITIONS-_-TERMS%20AND%20COND

56 Replies 71,484 Views

https://forums.galciv3.com/449009/page/8/#replies This post from frogboy more or less encompasses why they're not bothering with retail This is in addition to the fact that Sins of a Solar Empire Rebellino sold 100k without any retail release pretty much shows that the necessity and cost for going to retail is more or less moot. Especially for waht would bea 'niche' game in the typical retail spa

56 Replies 71,484 Views

[quote who="Frogboy" reply="93" id="3435321"] Mac and Steambox support are likely but NOT promised. Depends on the challenge of supporting OpenGL.[/quote] Did you make it, to what can only be described as "Valve's Reality Distortion Field", at Valve Dev Days?

151 Replies 732,011 Views

[quote who="Shadallark" reply="91" id="3435286"] Add me to the list of people who will spend $100 if the game is made playable on Macs. For now I will keep watching the development, but going to hold onto my money until a Mac version comes along. Shadallark[/quote] ? You're already a founder.....

151 Replies 732,011 Views

[quote who="Lucky Jack" reply="12" id="3434876"] Does steamworks include loops and hangs in their definition of crashes? Does steamworks provide a hot key for forcing termination of a game? Does steamworks detect the use of the Task Manager to force the termination of a game?[/quote] No idea! :( I assume that unless the game makes a dump somehow it's not going to send data. So a task manager kill, which generaly just obliterates the PID, isn't likely to do much? T

14 Replies 25,792 Views

Here's a tidbit from the Steamworks page. http://www.steampowered.com/steamworks/developmenttools.php [quote]Bug reporting Track most frequent crashes in real time and then triage based on number of unique users. Auto–collection of minidumps and minidump parsing tools to make your job easier. Find and address bugs even before customers contact support.[/quote] This is likely wha

14 Replies 25,792 Views

[quote who="admiralWillyWilber" reply="8" id="3434652"] Yes dido. If Steamworks is an answer does that mean I'm going to have to buy steamworks, or does it come with steam, and how do I install it. What do I need to know to run it. Will it come with the Alpha install, or will I have to buy it. Where will the Alpha be for me to look for it. If it comes with steam how do I find it on steam. [/quote] Steamworks is a free API given to developers who want to publish games on Steam

14 Replies 25,792 Views

[quote who="Kantok" reply="3" id="3433919"] How about the alpha installer? That's what I want to see. [/quote] We uploaded it, but something went horribly horribly wrong! http://www.penny-arcade.com/comic/2002/11/04

52 Replies 32,409 Views

unlike the old Diablo RMAH you can't extract money from Steam. Whatever money you make at the market is "stuck" in Steam. You can't pull money out via PayPal or other measures.

13 Replies 28,183 Views