Thanks guys.
Leuthesius
I always play with "small fleet" sizes. Is there any way to make adjustments? The whole point of playing with smaller fleets is to reduce lag, but even small fleets with DS you can still get 4000 supply, 32 capital ships. (I like the cap ships, but too much supply).
Kill the emo, ride the goth. The visigoth.
This is best played against hard AI's. Otherwise it is just too easy. Pirate base has a direct line to your rear, which is a military moon. The sooner you can manage to get the research to colonize it, the sooner you can focus on other more important things, like breaking out and pushing past the front door. There are two phase lane ring networks of deep space zones and space junk. Be careful though, if you go anywhere without at least some military backup, you're goin
I could never find that. So I made my own list. Also, just finished a new map if anyone wants it. It's for DS Diplo.
Please remind nacey to put up the planet bonus link up too!
Hey DS Team. Could you add this link to your head post? That way everyone can have it available should they need it. It's more or less a "no reply" type of thread and I don't think it will find itself in a sticky list. https://forums.sinsofasolarempire.com/443930
Good point. I had forgotten that there was an awfully big difference.
Don't know if this deserves a sticky or not, but it annoys me to no end that while making a map I have next to no clue what the heck the planetary bonuses are. This is a list of planetary bonuses for Distant Stars. At the moment, 10:36 5/4/13, this list is incomplete. I will amend this as I go. The color coding is as in th
Are the Ironclad people throwing any hints? Would suck if its a hardcode thing. DS is the biggest mod out there, right?
PM me an email address to send this save game to. It seems to be a rather reliable crasher.
Weird. Updated video card. Rebooted. Game ran fine for about 2 hours (game time) and then crashed. Repeat. This a known bug with DS or is this a Rebellion problem in general?
Rebellion DS launched fine. Played the rebels. Then it crashed about 2 hours of gameplay in (I play at +2/+4 speed). BOOF. Crash. C++ error. Now it won't start.
Nevermind... seems to work just... fine...
[quote who="Pat_22_" reply="14" id="3346473"] To anyone who wasn't aware and thinks this is actually some brand new, never-done idea, this was actually an available option for Starcraft and Starcraft Broodwar back in the 90's. I played it a few times with friends against comps and it was a lot of fun. One of us took care of the army and the front line while the other took care of expanding and developing the bases. We didn't have an actual chain of command but rat
It says 1.37 at the top... but the download says 1.34? I didn't mean to update to 1.37!! >.
Snap. I accidentally updated to 1.37. ERRRRRRRRGH Is there a timetable to a 1.37 Diplomacy update? Thanks guys.
OP: I use cruisers primarily as rear-raid forces. 10 cruisers 10 planetary bombers 10 anti-fighter/bomber frigates 15 medium frigates 15 light frigates 6-10 light carriers 6-10 healers 6-10 special cruisers 6-10 long range heavies If I'm Vasari, I use the light capital ship to get them in and out fast 
So I start a game of Sins of a Solar Empire: Distant Stars mod. Kids sit on my lap. "Daddy, what's that planet called?" " Desida Dresda." "Is it yours?" "No, but it is a strategic point of interest." "Fleet Command orders you to take the planet for the empire." ...MLIA... <
THATS what happened! I thought that it was just released as incomplete! Going to have to download and retry it again at some point. I was so mad that I paid for an incomplete game.
https://www.sinsofasolarempire.com/ https://www.sinsofasolarempire2.com/ https://www.sinsofasolarempire3.com/ I'm overjoyed at this. :D
I want a mixed faction. I would take the Radiance, the Halcyon, the Discord, the Illuminator, the Garda, the Orgov, the Marza, the Akkan, Skirmisher, the Jikara, the Jarun Migrator, the Antorak, the Enforcer, Iconus, the Karrastra, the Serevun, and the Sulsurak. Probably have mixed same-classes in there, but you get the drift. The opening sequence of Rebellion suggests the possibility of a mixed faction later... I'm guessing when the x64 Sins2 is released. :)
Sounds cool. I'd love to have a mod that only has a new created unit note that its been created once every 10 ships or so ... its terribly annoying when building in bulk.
I know Steam makes everything difficult. That's why I'm just going to wait rather than complaining. I mean hey.. the modders have lives outside of modding. Taketh thine timeth. A rushed product is never a good one.
So is there a safe way to change out the music? This would be amazing to have on DS.