Leuthesius

Leuthesius

Joined Last seen Member # 3307888
11 Posts 24 Replies 22,872 Reputation

I always play with "small fleet" sizes. Is there any way to make adjustments? The whole point of playing with smaller fleets is to reduce lag, but even small fleets with DS you can still get 4000 supply, 32 capital ships. (I like the cap ships, but too much supply).

3 Replies 4,079 Views

This is best played against hard AI's. Otherwise it is just too easy. Pirate base has a direct line to your rear, which is a military moon. The sooner you can manage to get the research to colonize it, the sooner you can focus on other more important things, like breaking out and pushing past the front door. There are two phase lane ring networks of deep space zones and space junk. Be careful though, if you go anywhere without at least some military backup, you're goin

53 Replies 149,582 Views

Don't know if this deserves a sticky or not, but it annoys me to no end that while making a map I have next to no clue what the heck the planetary bonuses are. This is a list of planetary bonuses for Distant Stars. At the moment, 10:36 5/4/13, this list is incomplete. I will amend this as I go. The color coding is as in th

2 Replies 11,778 Views

[quote who="Pat_22_" reply="14" id="3346473"] To anyone who wasn't aware and thinks this is actually some brand new, never-done idea, this was actually an available option for Starcraft and Starcraft Broodwar back in the 90's. I played it a few times with friends against comps and it was a lot of fun. One of us took care of the army and the front line while the other took care of expanding and developing the bases. We didn't have an actual chain of command but rat

24 Replies 78,282 Views

OP: I use cruisers primarily as rear-raid forces. 10 cruisers 10 planetary bombers 10 anti-fighter/bomber frigates 15 medium frigates 15 light frigates 6-10 light carriers 6-10 healers 6-10 special cruisers 6-10 long range heavies If I'm Vasari, I use the light capital ship to get them in and out fast&nbsp

59 Replies 172,502 Views

So I start a game of Sins of a Solar Empire: Distant Stars mod. Kids sit on my lap. "Daddy, what's that planet called?" " Desida Dresda." "Is it yours?" "No, but it is a strategic point of interest." "Fleet Command orders you to take the planet for the empire." ...MLIA... <

0 Replies 9,299 Views

I want a mixed faction. I would take the Radiance, the Halcyon, the Discord, the Illuminator, the Garda, the Orgov, the Marza, the Akkan, Skirmisher, the Jikara, the Jarun Migrator, the Antorak, the Enforcer, Iconus, the Karrastra, the Serevun, and the Sulsurak. Probably have mixed same-classes in there, but you get the drift. The opening sequence of Rebellion suggests the possibility of a mixed faction later... I'm guessing when the x64 Sins2 is released. :)

304 Replies 781,817 Views