rowanlad

rowanlad

Joined Member # 4179943
6 Posts 100 Replies 14,586 Reputation

Wow... thats awesome. Something that disenchatned me about Sins Plus was that the planets added were... not as attractive as others I'd seen. But those screen shots are jaw dropping. Do you have any idea of an ETA for this? :D

312 Replies 730,636 Views

Where is the feedback guys? This is a beta after all. AI bounty change is working wonderfully. AIs who are at war are bidding on each other fiercely and no longer just on the player. Pirate strength seems quite good. First raid is strong however its much better than before. The threat level progression is much better. The game seems to be loading even faster with this patch. Loaded up a 4 player FFA single star in less than twenty seconds. I'

716 Replies 1,635,946 Views

Yea my Marza wasn't firing its Radiation Bomb unless I told it too... my Akkan was using its Ion Bolt however. Oh and reallllly loving the fact AIs are putting bounty on each other [e digicons]|-)[/e]

18 Replies 46,952 Views

I currently like the pirate strength. The first raid is weaker than before and I have been forced to leave a fleet parked where they strike or even scuttle the grav well in the mid stages of the game. And I like that larger bounty sends a larger fleet. If the bounty is 250 creds they a small raid is sent. Seems like its working well to me.

716 Replies 1,635,946 Views

I don't think so... Zero Hour was with different Colonels or Generals leading the army and they had different specialties (not saying it worked all the time). If anything, splitting loyalists and rebels will more likely make one faction fight dirtier or fight with some twist on their tech tree. Not likely to have one faction ignoring HCs or scouts because they have splintered appart.

186 Replies 219,233 Views

Thats wonderful news Yarlen!! Do you think it will be with the last beta? or final version of this patch?

15 Replies 10,071 Views