This also explains why every AI was willing to pay a maximum amount for the tech. It was actually bumping against the IF-THEN. ~SDC~
geoelectric
Hahahahah...that's really funny! So I was -sustaining- empires, not bankrupting them. Damn, they must've been spending like mad. :) ~SDC~
Either scale the ship and planet statistics by 10, or allow decimals. The current rounding-down scheme makes most percentage-based improvements unusable until the mid-game. ~SDC~
You sure on the class 12 + SE one? 13 * 1.15 = 14.95 ~= 14. ~SDC~
Yes, but Microsoft probably has a trademark on its name in the area of computer gaming. ~SDC~
Out of curiosity, anyone ever tried moving from planet A's range to to planet B's range where that would take you over a bunch of out-of-range space? I know someone filed a bug sometime back saying that their ships ignored range in waypointing, but it was for stuff like cutting corners across OOR sectors. I'm curious what would happen if you had a planet in the middle of some far-off star system (i.e. you got it in a trade or something), since the range check seems to be when you click on the
Again, my problem isn't that I can run my economy off of it. That fails eventually anyways, because of what -is- my problem, that the other races go bankrupt. I know the minors should be cash cows, and I expect that, but I'd expect the majors to be a little more spendthrift. ~SDC~
Wow, I'm shocked, re: tactical battles. I thought that would be the one thing you'd be staying away from. Out of the bunch, the stack bonus is the one I'd like to see. Right now, the only way to beat an enemy is with a tech advantage. You should be able to effectively beat him with a swarm (to a point). ~SDC~
I think you should email Brad (Frogboy) directly. :) I like option (b) myself, because I'm a cheap bastard, but he'll be able to help more on option (a). ~SDC~
I have no idea what constructors and rally points have to do with each other. Maybe you could clarify your point? ~SDC~
I'm pretty sure that in one of my recent test games, I had the UP pop when I didn't have the Universal Translator yet. That must've been a confusing vote. :) ~SDC~
LTR: it didn't sound like a baseless accusation, and it was a relatively well-written review. I doubt the AI actually -is- cheating, but I'm sure the situation seemed pretty mystifying at the time. Maybe an opposing race gifted it with a constructor or something. ~SDC~
Would be interesting to know what actually happened in his case, though. He makes a relatively convincing argument for the opposing race to not be able to afford 2 ships in a short time. ~SDC~
Assuming you installed the bonus pack, you have to hold it for some number of months. Hit the "menu" button, and there'll be a note by cultural saying "12mts" or something like that. That's how many more you have to go. Note that if you're at war, it won't count down. ~SDC~
That seems a little...small. ~SDC~
Is anyone getting a lot of use out of these? The problem is that GC rounds everything down, so even the 30% bonus isn't useful until you get a ship with at 4 points in the given stat. Admittedly, once you add shields on and everything, you'll eventually see an effect, but the 10% bonus (1 point for every 10 natural?) seems bloody worthless. I really do hate having percentage bonuses given such small stat numbers. If stats were all on the scale of 1-150, say, so that your survey ship
1) Tech Speed bonuses aren't really +10%, etc. Impulse drive seems to give a +1 Speed to all ships, assuming later bonuses do the same. Text should be corrected. 2) Ship statistics in the Military Projects screen don't reflect speed (or other?) bonuses. ~SDC~
well, if they're still repelling you, maybe they don't think you have them beat. :) ~SDC~
If they were, they were rolled into a larger file. I doublechecked that the files I downloaded weren't in there first. ~SDC~
I doubt it'd be stickied if they weren't going to do -something- about it. ~SDC~
er, on the other planets, that is. ~SDC~
Haven't read your situation above, but that's how I perceived it, yes. Basically you're just shutting down production on that planet as if that financial drain didn't exist. ~SDC~
Gotta grab 'em separately. ~SDC~
It's a .rar file, not a .zip file. You'll need to rename it and find a program that can do .rars (I think WinRAR is shareware). ~SDC~
Well, yes, but I would've noticed a 5 attack Battleaxe, too. I'll have to doublecheck it now. ~SDC~