Nicolas Bossy

Nicolas Bossy

Joined Member # 636982
0 Posts 0 Replies 85 Reputation

The problem is, the pathfinding is too simple to account for wormholes (seeing how space has no terrain). Once you give a ship a destination, it moves diagonally toward that point until it has either the same x or y coordinate. Then it moves in a straight line to its destination. As is, pathfinding doesn't even take into account the +Speed starbase modules, most likely because its a greedy algorithm.

6 Replies 259 Views

In my most recent game, I finally decided to go down the path of evil. I quickly expanded and got my morality down to 0. After a few years, I finally make contact with the Yor, who are Good (I've already met the Arceans and Torians, both Demonic). Immediately, they offer a large sum of money because of my "benevolence and good will". This got me thinking, "Do I really deserve this? I've claimed a third of the galaxy, forced the Arceans into a corner, and generally made things horrible f

2 Replies 206 Views

Umm... How long would it take to wipe out all life in the galaxy? If I remember correctly, the particles spewed out by fusion reactions can't reach speeds greater than c (not including relativistic effects). And in GalCiv, we're dealing in distances of lightyears. Novae are not caused by fusion. They're caused by part of the mass being ejected or in some way disturbed. And only Type II Supernovae have hydrogen in them. Type I's have elements which produce much less energy when fused.

17 Replies 764 Views

"How about a final killer tech that closes the Final Frontier forever, locking everyone into a future to be determined by cultural or military victory." As said before, that's called disabling the victory condition. What good is it to prevent the AI's from acending when you can't either? Or how about the AI's doing it to you? As for the poll, thanks for opening up old emotional wounds. I had to say the newt quote in the sixth grade, in front of my class, and it was really embar

52 Replies 1,983 Views

Starvald, according to the game, TS's work by short circuting solar fusion. That means all of the hydrogen is gone, resulting in elements 2 - 60 (helium through iron). But you could use those to make a new planet.

17 Replies 764 Views

Mods are separate files you place in your Data directory. If you don't want to use that mod, move it out of Data to some other place. The progress bar that appears when loading or starting a game after starting GalCiv is when the data files are being loaded (only done once per session). Adding in a feature to select mods would mean that data files will have to be reloaded for every load or new game, and it would be a pain to code.

2 Replies 117 Views

I think they should also get the bonus from the +Attack modules. Here's what its like now: Lieutenant: "Sir, hostile Yor Battleships inbound." Starbase Commander: "Very well. Raise shields." Lt.: "Shall I prep the Dread drones and Fusion cannons?" SC: "No, I'm confident the shields will destroy them." Lt.: "Sir, I'm not one to question your orders, but isn't this suicide?" SC: "No Lieutenant. We are to save the weapons for a real emergency."

36 Replies 1,500 Views

How about making Corvette Technology a pre-requisite for Battleship Technology? According to the description, the BS uses photon torpedoes, but there's no link between it and Photons. Disbanding a ship that's in orbit returns a percentage of its cost as BCs (get some good out of finding ships that have become obsolete). This one's probably a little too much: a rare wormhole anomoly that creates a permanent, two-way wormhole. The end points would be the wormhole where it's disco

238 Replies 9,837 Views

One problem with moving almost all of your population: While in transit, they aren't taxed, so you lose money. If you move 100 million people to a new planet, you make 5 BC with 33% taxes (which is, coincidentally, 5 BC more than before they were moved). So a bunch of decent planets can be better than a single high quality planet.

6 Replies 435 Views

Maybe you're being destabilized? Also, there's a UP issue about a celebration, and you vote on how much money each empire should donate. Donating nothing causes morale to drop. If the morale's around 50%, you're fine. And a tech chart is on JavaScout's fansite.

10 Replies 474 Views