Nathan E

Nathan E

Joined Member # 640791
1 Posts 60 Replies 643 Reputation

It would also be useful to clearly indicate on screen when armies are stacked. I've killed one enemy army in a map square. Then gone to move into that square. Low and behold there was a 2nd enemy army in that square who had been temporarily invisible.

6 Replies 2,869 Views

The AI hardly ever uses his spammed small units for defending his cities. Often they will be sitting in a square adjacent to the city. I wonder if the AI is getting messed up by newly built units getting ejected in really bad map squares? Its super annoying for me as a player, probably the AI doesn't deal with it well. Wonder if a quick change to the game, where newly built units stay in their city, would solve more than one problem.

9 Replies 3,016 Views

I think it might be useful to have an "Allow idle production" checkbox available on each city's detail window. So when this check box is cleared and that city has nothing in the build queue, you would be prevented from going to the next turn until you filled the queue.

11 Replies 3,540 Views

You can close quest windows with an escape key. I couldn't pay for the better refugee choices so I hit the escape key thinking I could go back to them later. The window closed and the refugee's were still on the map. This seemed to major problems with later quests. I solved the rat quest and it started repeatedly asking what reward I wanted. I got 6 rewards from doing that one quest.

3 Replies 2,940 Views

At high resolutions (2560 x 1600) some parts of the user interface are quite small. In particular, the icons for your army units in the lower right are tiny. It would be useful to have "auto resolve no magic" buttons. Currently, I'm not using the two ways to auto resolve battles as it quickly wastes all of my mana.

0 Replies 1,866 Views

Wow, I've attempted or briefly played turn-based games in MP before. Didn't know I was in such a small percentage. Thanks for laying out your reasoning Frogboy. If I want a fun multiplayer experience, turn-based doesn't even get considered. You have FPS, Action RPGs like Diablo, MMOs, RTS games to chose from. If I want something with hours of calm thinking, then I play something turn-based.

254 Replies 737,848 Views

Having minor factions building up a single city, draws focus away from the major factions. It would be neat if minor factions were an entire separate race. A city composed of an alien people who were stuck at a certain level of development.

265 Replies 686,021 Views