Mikelangelo

Mikelangelo

Joined Member # 644272
0 Posts 2 Replies 147 Reputation

My last game was a perfect example. I did a global swap from Constructors to Combat Transports when war broke out. Capital planets put out max loads. but I had a BUNCH of planets with awful loads. I had one with like 48 million, but lots with 1-4 billion. So when I invade with 15 ships thinking I have a huge army, it's really not that many troops. The other dumb thing is the transports don't reconfigure... like you'd think if you had 10 trans

8 Replies 268 Views

Well I'm glad I don't care that much about the Metaverse scores (hey, I was happy when I broke 25)... I played some games on painful just 'cause I knew they would score better than crippling. Crippling is more fun, that's where I stay. I can't even imagine how you guys play Maso. I know how the late-blooming Minor Civs feel, when they enter a world completely dominated by others and their doom is just months away - that's me on Maso.

28 Replies 4,632 Views

Has anybody tried SWG? Any impressions? I ask here because GC is a game I actually really like (so if you like GC and also like SWG....) , and any SWG forum I go to seems to be at least partially filled with lobotomized fanboys. It's even worse than that Other Space Game's forums. ?

52 Replies 2,360 Views

I have seen the AI in the process of building a terror star, but never seen one completed. I think it was in a game where I already had a TS. I haven't used one in forever, and I haven't seen the AI try for several patches. That's too bad, it would be a neat AI routine to see them trying to sneak one in.

11 Replies 514 Views

I know that Metaverse isn't the first priority for the Devs, but the scores seems screwy. I can play a Medium size game at Painful without too much trouble. I'd say medium difficulty. I get 8-11k. A Crippling game on a medium map is VERY HARD for me. Eventually I come back and win. My crippling scores are usually LOWER than my Painful scores. I believe it's cause the AI beats me to trade goods and wonders all the time... (Do you get points if you b

28 Replies 4,632 Views

I really wish neutral had its own technologies. I find myself selecting choices 'cause I want to get the special techs eventually, rather than "role-playing" what I'd do everytime. Neutral needs a unique tech or two... maybe something weaker... but SOMETHING. Otherwise I just start colonizing lousy planets eventually to switch. [Message Edited]

9 Replies 319 Views

I lost my first game towards the end yesterday (always lose in the beginning)... Basically, war broke out and trade dried up... and I was spending WAY too much money on trade goods. You definitely can't lease like you used to... only essentials should be bought. My new strategy for things like Diplo Translators (that I never trade) is let somebody else build them, and then buy for cash... much cheaper.

4 Replies 253 Views

What are the new penalties? Maybe I'm not looking in the right place, but I couldn't find anything.

79 Replies 33,164 Views

My one thought about ground combat was it's over too quick. But on huge invasions it takes a few seconds, maybe that's the point. Moo1 had them blasting? Can't remember... I know Moo2 did... [deletes mention of moo3 ground combat]

10 Replies 301 Views

Still seems that most of the default invasions are too nasty to use. Tidal disruptors doesn't hurt PQ, but it wipes out basically every building... makes it like colonizing a fresh world. The others hurt PQ so much. I don't do the "1 transport with mass drivers and lose" thing, my personal opinion is it's too cheesy. Terror stars are a neat idea, but they are so ridiculously slow... when I was dependent on them, the wars would drag on forever.

20 Replies 539 Views

Do you really wipe out everybody on the planet? I thought so, but that message about "setting up a provisional government" confuses me... that's what you'd do if there were survivors left. I hate loading transports, hate when they don't max load, hate having to rally new transports.... I spend lots of cash on invasions all the time when it saves lives -- that should be lost on the next invasion.

20 Replies 539 Views