Mikelangelo

Mikelangelo

Joined Member # 644272
0 Posts 2 Replies 147 Reputation

I kept the Moo3 CDs for the time when it was patched... when the code patch finally came out I just deleted the game without ever trying the new stuff. It's sad, 'cause if it wasn't for the Moo3 forums I would never have heard of Galciv probably. I'm glad both games came out at the same time... I was really itching for a good TBS, and after being heartbroken with moo3.... Besides, I've replaced the Carinoids with the Elerian graphics.

43 Replies 1,674 Views

I was curious what invasion tactics other people use? when I first got the game, I'd go for Tidal Disruptors unless it was the end game -- then Mass Drivers 'cause I didn't care about PQ. When the enemy had ridiculous population and defense, I'd use Terror Stars. Since I've gotten the expanded options from the library, I only ever seem to use Psi Attack and Xenomorph Invasion since they have very little PQ bonus (with PQ being so important in the game, hard for

20 Replies 579 Views

Um, I haven't seen that bug... but almost always information warfare is useless.... the readout tells me I will attract 0 to 0 of the enemy, so what's the point? I have seen it with billions, but 80% of the time I checked it said 0 so I gave up on it. [Message Edited]

31 Replies 2,302 Views

I've played 1.5 games with the new patch. I moved down to painful to try it out. It seemed EASIER than ever. I was in first place the entire game, without ever building an offensive ship. I used to USS HERO to invade a couple planets right at the end.... my score was 11000 which is more than twice my best crippling score. Is the military power graph calculated differently now? One thing I noticed that I really liked... it's easier to play like the Dr

45 Replies 1,808 Views

Most anything you find on this site is safe to use. Metaverse supposedly only looks for very unbalanced games. (although one of the library events gave me a good option for 110% influence increase... world's fair type event). Main problem with alot of the events is they're not as good as the originals... either in humor but especially in the cost/benefit value of the choices. (Note: present company excluded -- and I never made an event so who am I to talk)

10 Replies 503 Views

I have just played a little with the new patch But I'm going to have to restart already. I rush bought Diplo Translators (4th lease option), and I did my usual of colonizing 12+ planets. I have basically no income, and I notice I'm paying lots and lots in "leases." So either the lease options changed, or there's a huge penalty for colonizing lousy planets, or both.

45 Replies 1,808 Views

Star Devil Thrull ------------------------------------ The Red ships seem a bit bigger.... I don't mind, really... I guess the red has an aura. Duglis ------------------------------------ Yeah, I was heartbroken you didn't make colonization events for the other 3 alien races! I won't even mention the minors. For sure there should be one that involes some kind of bonus for spray painting all the Drengin ships red (sensors or something). [

25 Replies 678 Views

I'd like to see more pirates. Pirate starbases, Pirate fleets. What I see now is 1-3 random pirate ships that seem to be LOSING HITPOINTS automatically. They decide to ram themselves into my starbases in a blaze of glory.

23 Replies 3,493 Views

I like this mod alot.. but is it just me or are the Red ships "chunky". Sometimes it seems they look "fat" to me compared to my memory of the green ones. Hey Duglis, how can you quit writing events before you have colonization events for the other 3 races? I was expecting to see an event choice that involved painting the Drengin ships from green to red!!! [Message Edited]

25 Replies 678 Views

Some people are too smart for their own good. --- Completely unrelated to that #33 Moo2 patched had a ship initiative option... it wasn't super-realistic, but the fastest ships moved first regardless of fleet... so the attacker didn't always wipe out the other guy. I like Galciv alot, but I can't even imagine what the fleet combat would be like if I tried. One ship at a time is unlike any movie or real-life combat example I can think of. But it's

57 Replies 1,600 Views

You can't conquer a wonder? Arg... lots of times I use less destructive invasion options cause I know the Drengin have an Eyes of the Universe somewhere and I don't want to blow it up. I wiped out a couple capitals that way... well, even if it doesn't work with wonders... it's worth saving Capitals.

8 Replies 382 Views

When I've joined alliances, most of the time my senate declares war on their enemies. When I'm at war and ally isn't, I still have to bRIBE them to attack. What good is it? almost No good unless you are going for alliance win.

20 Replies 548 Views

You won't believe the e-mail i just got : "Dear Galcivver, It has come to my attention that you have downloaded the Angelina for Governor v 4. mod and are using the aforementioned files to replace the static marine with a baseball cap that comes with the game. Since you did not ask me for permission, I ask that you immediately cease and desist the use of my image and replace it with one of say, Xenia Seeberg. Preferably one with Xenia in

27 Replies 3,796 Views

Duglis has a file but you'll have to ask him. If you want to do it yourself, it's pretty easy. Convert whatever picture you want to PCX format. Edit the picture and resize it to the same size The sizes vary, so what you do is like open Tradeimage_default (for example) and see what the X and Y sizes are... then change your new image to those sizes and rename it. Make sure new image is set to 256 colors. Voila, your images repace the flags.

2 Replies 2,139 Views

I use leases all the time. Never for ships, always for trade goods and wonders. They only time I don't do it is if I have a really good planet that can make a trade good in less than 10 turns. I think of it as (for example, Galactic Stock Exchange) not just a bonus to my empire... but a bonus the AI won't get.

13 Replies 439 Views

Loading transports is a real pain the @!#%$. The computer somehow assumes that I might possibly want to build a combat transport and spend money on invasion tactics, but not load every single available person onto it. I rarely have ultra-high population until endgame, and frequently have to manually load dozens of transports. (Yes, I can remember one "invasion" with about 6 ships that ended up having about 1 billion people total... that war didn't go well) The

8 Replies 293 Views

Max Public - You can stay out of wars, but you need a strong defensive force. I frequently crank out Defenders, BattelAxes, BHammers just to deter the other civs. I know what you mean about other games where you can be non-military and win, but here you at least need to build a fleet to scare them off. The AI views weak militaries as easy pickings, maybe rightly so. "It seems that we miscalculated in our attempt to.... make your civilization become o

9 Replies 317 Views