Wyrenn

Wyrenn

Joined Member # 215534
0 Posts 0 Replies 115 Reputation

Another thing I've noticed is that the background music ALWAYS plays, even during the finished research screen and you can hear two sets of music. Whenever I make contact with a race the background music also cuts off the music you get when you meet a race... and when I click a destination with a ship there is no sound anymore either.

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I personally think that these ideas don't add to the fun... You have to think that all the aliens and you want to WIN because this is a GAME. Sharing systems was on of the things I DIDN'T like about MOO2. There is a point in any game where some things that would work in "real life" and "make sense" arn't fun. I really like the boardgame feel GalCiv is going for and while I do like having allies, I wouldn't want said allies decreasing my production by sharing systems with them... And as for s

19 Replies 506 Views

This has me thinking of all sorts of neat ideas... are pirates or something like them ever going to appear? I think that would be cool... a small fleet of space pirates gathers to prey on the trade routes!

45 Replies 938 Views

Yeah, but he said it WOULD kill aliens ships... I think it would be cool if there was a event that was sort of like a monster migration, that had 5 or so monsters in a group sweep once through the galaxy causing havoc!

45 Replies 938 Views