I got the Torians alignment working. I'm not sure why they were stuck on neutral for a while. Maybe my comp is whacked...
Vanir
Ok, scratch that. Somehow, my AP was still version 1.50, even though SC said it was 1.52. I reinstalled AP and it now says 1.52 on the options screen too. One bug that I am noticing even with the newest version is that the Torians are ALWAYS neutral. I can set them to any alignment I want in the setup screen, but they are always listed as neutral in-game.
Quite certain. There are at least two neutral civs in my current game sporting them, one of them being the Carinoids who are always neutral. The are no good-aligned civs in my current game.
I've noticed that neutral AI civs can build Paladins, even though the player cannot. Playing AP (latest version). [Message Edited]
I've always wondered what the "Military Evaluation" section refers to. It doesn't appear to be related to military strength, but something that is set for each race at the beginning of the game and remains the same throughout.
Stardock Central says I have version 1.52b.013 installed, but the top of the options screen in AP says 1.50. Is this discrepancy normal?
I'm at a loss, here. I did everything suggested. I uninstalled and reinstalled GalCiv and AP. I downloaded the default Microsoft codecs. I installed the Bink tools. I ran checkdisk (error correction) and defraged my harddrive. I installed the latest drivers. When that didn't work I rolled back to some older video drivers I used last year on my other system that had worked good with GalCiv. The end result of this is that it is still crashing all over the place. The only differen
I have the latest version of GalCiv AP (1.52b). I can't play for more than a few minutes without a crash. I have Smartexeption running but although it pops up after the crashes the window is always blank. So that's not working right either. For what it's worth, Windows gives the following information on the crashes: AppName: galciv.exe AppVer: 1.0.0.1 ModName: binkw32.dll ModVer: 1.5.11.0 My system: ------------------ System Information ---
I don't know about base GalCiv, but it's not there in AP. I wish it was. As is, there seems to be no reason to ever go beyond the second espionage level. [Message Edited]
Any update on patch status or ETA? It's been quiet around here...
[quote]Javascout's website should have or will be updated soon at least I heard that.[/quote] Does that mean there will finally be a tech tree for AP :p ?
They all look about the same to me. I guess I can take your answer as a "no"? :notsure: [Message Edited]
Something that bothers me about AP is that the Korx, Drath and Drengin all have the same color on the mini-map: red. You can't tell them apart. Is there any way to change the colors?
[quote]The parked/paused freighters is a big issue I feel. It also seems the AI will build tons of freighters for no appartent reason. Same with colony ships they end up building them when they are not needed. [/quote] I've noticed this too.
I think I've run across the bug where trade routes go dead, but it wasn't my trade routes. In my currect game the trade route screen shows the Drengin having 3 trade routes to me, but when I click on the tab in the negotiations screen that shows what percent of their income is from trade it says they get 0% of their trade from me, suggesting the trade routes are not working. A mini-freigher for one of these routes is permanently parked next to a Drengin system. If I click on it, it says it will
[quote][/quote] [quote]AP v 1.51Two things I've noticed -- both probably bugs. 1) If you save a game after the UPC passed resolution that should last for 3 years, when you reload, it no longer shows up as an enforced law -- even if the time limit has yet to expire[/quote] In my games I'm not seeing passed resolutions show up in the window EVER. It's completely broken as far as I can tell. Also on the same screen: in the small window in the upper right with the pie char
[quote]COMPUTER GAMING WORLD not Computer games mag, or PC Gamer (their reviewers are on crack), etc etc. I've religiously listened to their reviews (since 1993!) and have never gone wrong (except when i didnt listen to them).[/quote] Black & White
I AM using Internet Explorer! Maybe too old a version? I have 5.0.
The quote button is not working for me. I highlight text in a post and then hit the Q button, but the text does not appear in the box below.
"In my last game, the Yor were the superpower. They also formed an alliance with the Drengin and wipped out all good and neutral AIs...including me." Exact same thing happened in my last game (Painfull, large). Except the Yor and Drengin were neutral and everyone else was good. The Yor were were a juggernaught in that game, but they did benefit from an exceptional starting position. [Message Edited] [Message Edited]
I never pay. It's suicide. Expecially because they often make outragous demands, like 1300 BC when my balance is -400.
Sure. AMMs :D
It's a known bug. I can't remember if they fixed it in 1.04.
Very interesting. I hadn't heard of Savage or Stalker before reading this. Thanks for the heads up! One minor correction: Although the makers of X-Com began development of UFO: Aftermath (under the name Freedom Ridge), it is now being made by a different team.
I read somewhere that it adds a bonus to one attribute of that civ every turn. One other thing you could do is try to improve your relations with that civ to the point that you ally with them and go for an allied victory.